Feasibility of Corneal Imaging for Handheld Augmented Reality

09/04/2017
by   Daniel Schneider, et al.
0

Smartphones are a popular device class for mobile Augmented Reality but suffer from a limited input space. Around-device interaction techniques aim at extending this input space using various sensing modalities. In this paper we present our work towards extending the input area of mobile devices using front-facing device-centered cameras that capture reflections in the cornea. As current generation mobile devices lack high resolution front-facing cameras, we study the feasibility of around-device interaction using corneal reflective imaging based on a high resolution camera. We present a workflow, a technical prototype and a feasibility evaluation.

READ FULL TEXT
research
09/04/2017

Towards Around-Device Interaction using Corneal Imaging

Around-device interaction techniques aim at extending the input space us...
research
11/27/2020

IntegriScreen: Visually Supervising Remote User Interactions on Compromised Clients

Remote services and applications that users access via their local clien...
research
03/15/2023

HoloTouch: Interacting with Mixed Reality Visualizations Through Smartphone Proxies

We contribute interaction techniques for augmenting mixed reality (MR) v...
research
05/26/2021

A Concise Guide to Elicitation Methodology

One of the open questions in the field of interaction design is "what in...
research
03/03/2020

Augmented Reality on the Large Scene Based on a Markerless Registration Framework

In this paper, a mobile camera positioning method based on forward and i...
research
02/12/2020

C-D Ratio in multi-display environments

Research in user interaction with mixed reality environments using multi...
research
02/14/2018

Enabling Interactive Mobile Simulations Through Distributed Reduced Models

Currently, various hardware and software companies are developing augmen...

Please sign up or login with your details

Forgot password? Click here to reset