Embedded Reflection Mapping

04/08/2003
by   Paul Anderson, et al.
0

Environment maps are used to simulate reflections off curved objects. We present a technique to reflect a user, or a group of users, in a real environment, onto a virtual object, in a virtual reality application, using the live video feeds from a set of cameras, in real-time. Our setup can be used in a variety of environments ranging from outdoor or indoor scenes.

READ FULL TEXT
research
04/21/2020

Keep It Real: a Window to Real Reality in Virtual Reality

This paper proposed a new interaction paradigm in the virtual reality (V...
research
12/04/2018

Rapid 3D Reconstruction of Indoor Environments to Generate Virtual Reality Serious Games Scenarios

Virtual Reality (VR) for Serious Games (SGs) is attracting increasing at...
research
09/23/2016

EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras

Marker-based and marker-less optical skeletal motion-capture methods use...
research
03/01/2022

Unified Physical Threat Monitoring System Aided by Virtual Building Simulation

With increasing physical threats in recent years targeted at critical in...
research
10/13/2015

SemanticPaint: A Framework for the Interactive Segmentation of 3D Scenes

We present an open-source, real-time implementation of SemanticPaint, a ...
research
01/30/2023

Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production

Amateurs working on mini-films and short-form videos usually spend lots ...
research
03/06/2020

Does Siri Have a Soul? Exploring Voice Assistants Through Shinto Design Fictions

It can be difficult to critically reflect on technology that has become ...

Please sign up or login with your details

Forgot password? Click here to reset