Effects of Illumination on the Categorization of Shiny Materials

08/02/2019
by   J. Farley Norman, et al.
5

The present research was designed to examine how patterns of illumination influence the perceptual categorization of metal, shiny black, and shiny white materials. The stimuli depicted three possible objects that were illuminated by five possible HDRI light maps, which varied in their overall distributions of illuminant directions and intensities. The surfaces included a low roughness chrome material, a shiny black material, and a shiny white material with both diffuse and specular components. Observers rated each stimulus by adjusting four sliders to indicate their confidence that the depicted material was metal, shiny black, shiny white or something else, and these adjustments were constrained so that the sum of all four settings was always 100 revealed that the metal and shiny black categories are easily confused. For example, metal materials with low intensity light maps or a narrow range of illuminant directions are often judged as shiny black, whereas shiny black materials with high intensity light maps or a wide range of illuminant directions are often judged as metal. A spherical harmonic analysis was performed on the different light maps in an effort to quantitatively predict how they would bias observers' judgments of metal and shiny black surfaces.

READ FULL TEXT

page 4

page 5

page 6

page 7

page 9

page 13

page 14

page 15

research
03/27/2016

DeLight-Net: Decomposing Reflectance Maps into Specular Materials and Natural Illumination

In this paper we are extracting surface reflectance and natural environm...
research
10/23/2017

Joint Material and Illumination Estimation from Photo Sets in the Wild

Faithful manipulation of shape, material, and illumination in 2D Interne...
research
09/14/2021

An Inverse Procedural Modeling Pipeline for SVBRDF Maps

Procedural modeling is now the de facto standard of material modeling in...
research
05/25/2023

Eclipse: Disambiguating Illumination and Materials using Unintended Shadows

Decomposing an object's appearance into representations of its materials...
research
12/21/2020

EMLight: Lighting Estimation via Spherical Distribution Approximation

Illumination estimation from a single image is critical in 3D rendering ...
research
04/10/2023

The presence of White students and the emergence of Black-White within-school inequalities: two interaction-based mechanisms

This article investigates mechanism-based explanations for a well-known ...
research
01/07/2021

The joint role of geometry and illumination on material recognition

Observing and recognizing materials is a fundamental part of our daily l...

Please sign up or login with your details

Forgot password? Click here to reset