Eclipse: Disambiguating Illumination and Materials using Unintended Shadows

05/25/2023
by   Dor Verbin, et al.
0

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult, even when the object's 3D shape is known beforehand. This problem is ill-conditioned because diffuse materials severely blur incoming light, and is ill-posed because diffuse materials under high-frequency lighting can be indistinguishable from shiny materials under low-frequency lighting. We show that it is possible to recover precise materials and illumination – even from diffuse objects – by exploiting unintended shadows, like the ones cast onto an object by the photographer who moves around it. These shadows are a nuisance in most previous inverse rendering pipelines, but here we exploit them as signals that improve conditioning and help resolve material-lighting ambiguities. We present a method based on differentiable Monte Carlo ray tracing that uses images of an object to jointly recover its spatially-varying materials, the surrounding illumination environment, and the shapes of the unseen light occluders who inadvertently cast shadows upon it.

READ FULL TEXT

page 1

page 5

page 6

page 7

page 8

page 10

page 11

page 12

research
06/07/2022

Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising

Recent advances in differentiable rendering have enabled high-quality re...
research
03/31/2023

Neural Microfacet Fields for Inverse Rendering

We present Neural Microfacet Fields, a method for recovering materials, ...
research
10/23/2017

Joint Material and Illumination Estimation from Photo Sets in the Wild

Faithful manipulation of shape, material, and illumination in 2D Interne...
research
06/07/2022

Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Prior

Inverse rendering is an ill-posed problem. Previous work has sought to r...
research
01/05/2022

Harmonics Virtual Lights : fast projection of luminance field on spherical harmonics for efficient rendering

In this paper, we introduce Harmonics Virtual Lights (HVL), to model ind...
research
08/02/2019

Effects of Illumination on the Categorization of Shiny Materials

The present research was designed to examine how patterns of illuminatio...
research
11/13/2015

Deep Reflectance Maps

Undoing the image formation process and therefore decomposing appearance...

Please sign up or login with your details

Forgot password? Click here to reset