Dueling Posterior Sampling for Preference-Based Reinforcement Learning
In preference-based reinforcement learning (RL), an agent interacts with the environment while receiving preferences instead of absolute feedback. While there is increasing research activity in preference-based RL, the design of formal frameworks that admit tractable theoretical analysis remains an open challenge. Building upon ideas from preference-based bandit learning and posterior sampling in RL, we present Dueling Posterior Sampling (DPS), which employs preference-based posterior sampling to learn both the system dynamics and the underlying utility function that governs the user's preferences. Because preference feedback is provided on trajectories rather than individual state/action pairs, we develop a Bayesian approach to solving the credit assignment problem, translating user preferences to a posterior distribution over state/action reward models. We prove an asymptotic no-regret rate for DPS with a Bayesian logistic regression credit assignment model; to our knowledge, this is the first regret guarantee for preference-based RL. We also discuss possible avenues for extending this proof methodology to analyze other credit assignment models. Finally, we evaluate the approach empirically, showing competitive performance against existing baselines.
READ FULL TEXT