Distributed control and game design: From strategic agents to programmable machines

01/18/2019
by   Dario Paccagnan, et al.
0

Large scale systems are forecasted to greatly impact our future lives thanks to their wide ranging applications including cooperative robotics, mobility on demand, resource allocation, supply chain management. While technological developments have paved the way for the realization of such futuristic systems, we have a limited grasp on how to coordinate the individual components to achieve the desired global objective. This thesis deals with the analysis and coordination of large scale systems without the need of a centralized authority. In the first part of this thesis, we consider non-cooperative decision making problems where each agent's objective is a function of the aggregate behavior of the population. First, we compare the performance of an equilibrium allocation with that of an optimal allocation and propose conditions under which all equilibrium allocations are efficient. Towards this goal, we prove a novel result bounding the distance between the strategies at a Nash and Wardrop equilibrium that might be of independent interest. Second, we show how to derive scalable algorithms that guide agents towards an equilibrium allocation. In the second part of this thesis, we consider large-scale cooperative problems, where a number of agents need to be allocated to a set of resources with the goal of jointly maximizing a given submodular or supermodular set function. Since this class of problems is computationally intractable, we aim at deriving tractable algorithms for attaining approximate solutions. We approach the problem from a game-theoretic perspective and ask the following: how should we design agents' utilities so that any equilibrium configuration is almost optimal? To answer this question we introduce a novel framework that allows to characterize and optimize the system performance as a function of the chosen utilities by means of a tractable linear program.

READ FULL TEXT
research
07/03/2018

Distributed resource allocation through utility design - Part I: optimizing the performance certificates via the price of anarchy

Game theory has emerged as a novel approach for the coordination of mult...
research
07/22/2019

Today Me, Tomorrow Thee: Efficient Resource Allocation in Competitive Settings using Karma Games

We present a new type of coordination mechanism among multiple agents fo...
research
04/24/2019

When Smoothness is Not Enough: Toward Exact Quantification and Optimization of the Price-of-Anarchy

Today's multiagent systems have grown too complex to rely on centralized...
research
02/08/2021

Tractable mechanisms for computing near-optimal utility functions

Large scale multiagent systems must rely on distributed decision making,...
research
08/15/2023

Collaborative Coalitions in Multi-Agent Systems: Quantifying the Strong Price of Anarchy for Resource Allocation Games

The emergence of new communication technologies allows us to expand our ...
research
07/01/2022

A self-contained karma economy for the dynamic allocation of common resources

This paper presents karma mechanisms, a novel approach to the repeated a...
research
01/11/2022

Equilibration Analysis and Control of Coordinating Decision-Making Populations

Whether a population of decision-making individuals will reach a state o...

Please sign up or login with your details

Forgot password? Click here to reset