Design of Two-Level Incentive Mechanisms for Hierarchical Federated Learning

04/09/2023
by   Shunfeng Chu, et al.
0

Hierarchical Federated Learning (HFL) is a distributed machine learning paradigm tailored for multi-tiered computation architectures, which supports massive access of devices' models simultaneously. To enable efficient HFL, it is crucial to design suitable incentive mechanisms to ensure that devices actively participate in local training. However, there are few studies on incentive mechanism design for HFL. In this paper, we design two-level incentive mechanisms for the HFL with a two-tiered computing structure to encourage the participation of entities in each tier in the HFL training. In the lower-level game, we propose a coalition formation game to joint optimize the edge association and bandwidth allocation problem, and obtain efficient coalition partitions by the proposed preference rule, which can be proven to be stable by exact potential game. In the upper-level game, we design the Stackelberg game algorithm, which not only determines the optimal number of edge aggregations for edge servers to maximize their utility, but also optimize the unit reward provided for the edge aggregation performance to ensure the interests of cloud servers. Furthermore, numerical results indicate that the proposed algorithms can achieve better performance than the benchmark schemes.

READ FULL TEXT

page 1

page 11

research
05/16/2019

Incentive Design for Efficient Federated Learning in Mobile Networks: A Contract Theory Approach

To strengthen data privacy and security, federated learning as an emergi...
research
01/24/2021

Incentive Mechanism Design for Federated Learning: Hedonic Game Approach

Incentive mechanism design is crucial for enabling federated learning. W...
research
02/17/2021

A Game-theoretic Approach Towards Collaborative Coded Computation Offloading

Coded distributed computing (CDC) has emerged as a promising approach be...
research
09/25/2021

Motivating Learners in Multi-Orchestrator Mobile Edge Learning: A Stackelberg Game Approach

Mobile Edge Learning (MEL) is a learning paradigm that enables distribut...
research
06/14/2020

Game of Duplicity: A Proactive Automated Defense Mechanism by Deception Design

We present a new game framework called the duplicity game to design defe...
research
06/08/2022

Web3 Meets Behavioral Economics: An Example of Profitable Crypto Lottery Mechanism Design

We are often faced with a non-trivial task of designing incentive mechan...
research
08/06/2019

Motivating Workers in Federated Learning: A Stackelberg Game Perspective

Due to the large size of the training data, distributed learning approac...

Please sign up or login with your details

Forgot password? Click here to reset