Deep Generative Multimedia Children's Literature
The popularity in Deep Learning (DL) based creative endeavours continues to grow without any signs of slowing down. Unpredictable to many a decade ago, the achievements of DL models in a variety of creative domains are spectacular in their own right. In this work, I combine multiple publicly available DL models to create a fully automated system in the generation of multimedia entertainment. The framework I propose is general enough for any genre of entertainment, but I focus on the task of children's video literature production.
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