Dataset of an EEG-based BCI experiment in Virtual Reality and on a Personal Computer

by   Grégoire Cattan, et al.

We describe the experimental procedures for a dataset that we have made publicly available at in mat (Mathworks, Natick, USA) and csv formats. This dataset contains electroencephalographic recordings on 21 subjects doing a visual P300 experiment on PC (personal computer) and VR (virtual reality). The visual P300 is an event-related potential elicited by a visual stimulation, peaking 240-600 ms after stimulus onset. The experiment was designed in order to compare the use of a P300-based brain-computer interface on a PC and with a virtual reality headset, concerning the physiological, subjective and performance aspects. The brain-computer interface is based on electroencephalography (EEG). EEG were recorded thanks to 16 electrodes. The virtual reality headset consisted of a passive head-mounted display, that is, a head-mounted display which does not include any electronics at the exception of a smartphone. This experiment was carried out at GIPSA-lab (University of Grenoble Alpes, CNRS, Grenoble-INP) in 2018, and promoted by the IHMTEK Company (Interaction Homme-Machine Technologie). The study was approved by the Ethical Committee of the University of Grenoble Alpes (Comité d'Ethique pour la Recherche Non-Interventionnelle). Python code for manipulating the data is available at The ID of this dataset is VR.EEG.2018-GIPSA.


page 3

page 5


Brain Invaders Adaptive versus Non-Adaptive P300 Brain-Computer Interface dataset

We describe the experimental procedures for a dataset that we have made ...

A comparison of mobile VR display running on an ordinary smartphone with standard PC display for P300-BCI stimulus presentation

A brain-computer interface (BCI) based on electroencephalography (EEG) i...

Brain-Computer Interface in Virtual Reality

We study the performance of brain computer interface (BCI) system in a v...

Implementation of a Daemon for OpenBCI

This document describes a technical study of the electroencephalographic...

Raccoons vs Demons: multiclass labeled P300 dataset

We publish dataset of visual P300 BCI performed in Virtual Reality (VR) ...

Passive Head-Mounted Display Music-Listening EEG dataset

We describe the experimental procedures for a dataset that we have made ...

Gotta Go Fast: Measuring Input/Output Latencies of Virtual Reality 3D Engines for Cognitive Experiments

Virtual Reality (VR) is seeing increased adoption across many fields. Th...

Please sign up or login with your details

Forgot password? Click here to reset