Conversion Between Bezier and Catmull-Rom Splines
Splines are one of the main methods of mathematically representing complicated shapes, which have become the primary technique in computer graphics for modeling complex surfaces. Among all, Bezier and Catmull-Rom splines are of the most used in the subfields of engineering. In this document, we focus on conversion of splines rather than going through the properties of them, i.e, converting the control points of a spline to the control points of another spline, which results in approximately the same curve, as the spline before conversion represents.
READ FULL TEXT