Controlling network coordination games

12/17/2019
by   Stephane Durand, et al.
0

We study a novel control problem in the context of network coordination games: the individuation of the smallest set of players capable of driving the system, globally, from one Nash equilibrium to another one. Our main contribution is the design of a randomized algorithm based on a time-reversible Markov chain with provable convergence garantees.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
09/21/2020

Optimal Targeting in Super-Modular Games

We study an optimal targeting problem for super-modular games with binar...
research
07/04/2022

On Finding Pure Nash Equilibria of Discrete Preference Games and Network Coordination Games

This paper deals with the complexity of the problem of computing a pure ...
research
06/22/2017

Rational coordination with no communication or conventions

We study pure coordination games where in every outcome, all players hav...
research
10/07/2019

Coordination Games on Weighted Directed Graphs

We study strategic games on weighted directed graphs, in which the payof...
research
02/18/2020

Stochastic generalized Nash equilibrium seeking in merely monotone games

We solve the stochastic generalized Nash equilibrium (SGNE) problem in m...
research
08/03/2022

Efficiently Computing Nash Equilibria in Adversarial Team Markov Games

Computing Nash equilibrium policies is a central problem in multi-agent ...
research
06/15/2023

Who Needs to Know? Minimal Knowledge for Optimal Coordination

To optimally coordinate with others in cooperative games, it is often cr...

Please sign up or login with your details

Forgot password? Click here to reset