Construction and Elicitation of a Black Box Model in the Game of Bridge
We address the problem of building a decision model for a specific bidding situation in the game of Bridge. We propose the following multi-step methodology i) Build a set of examples for the decision problem and use simulations to associate a decision to each example ii) Use supervised relational learning to build an accurate and readable model iii) Perform a joint analysis between domain experts and data scientists to improve the learning language, including the production by experts of a handmade model iv) Build a better, more readable and accurate model.
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