Connectivity Compression for Irregular Quadrilateral Meshes

05/04/2000
by   Davis King, et al.
0

Applications that require Internet access to remote 3D datasets are often limited by the storage costs of 3D models. Several compression methods are available to address these limits for objects represented by triangle meshes. Many CAD and VRML models, however, are represented as quadrilateral meshes or mixed triangle/quadrilateral meshes, and these models may also require compression. We present an algorithm for encoding the connectivity of such quadrilateral meshes, and we demonstrate that by preserving and exploiting the original quad structure, our approach achieves encodings 30 - 80 an approach based on randomly splitting quads into triangles. We present both a code with a proven worst-case cost of 3 bits per vertex (or 2.75 bits per vertex for meshes without valence-two vertices) and entropy-coding results for typical meshes ranging from 0.3 to 0.9 bits per vertex, depending on the regularity of the mesh. Our method may be implemented by a rule for a particular splitting of quads into triangles and by using the compression and decompression algorithms introduced in [Rossignac99] and [Rossignac&Szymczak99]. We also present extensions to the algorithm to compress meshes with holes and handles and meshes containing triangles and other polygons as well as quads.

READ FULL TEXT
research
09/28/1999

Geometric compression for progressive transmission

The compression of geometric structures is a relatively new field of dat...
research
09/20/2021

GPGPU-Parallel Re-indexing of Triangle Meshes with Duplicate-Vertex and Unused-Vertex Removal

We describe a simple yet highly parallel method for re-indexing "indexed...
research
09/15/2021

Temporal Parameter-free Deep Skinning of Animated Meshes

In computer graphics, animation compression is essential for efficient s...
research
05/05/2016

Adaptive Mesh Booleans

We present a new method for performing Boolean operations on volumes rep...
research
08/24/2017

Efficient barycentric point sampling on meshes

We present an easy-to-implement and efficient analytical inversion algor...
research
12/31/2013

Connectivity-preserving Geometry Images

We propose connectivity-preserving geometry images (CGIMs), which map a ...
research
12/31/2019

Near-best adaptive approximation on conforming meshes

We devise a generalization of tree approximation that generates conformi...

Please sign up or login with your details

Forgot password? Click here to reset