Computing the intersection of two quadrics through projection and lifting

03/16/2019
by   Alexandre Trocado, et al.
0

This paper is devoted to presenting a method to determine the intersection of two quadrics based on the detailed analysis of its projection in the plane (the so called cutcurve) allowing to perform the corresponding lifting correctly. This approach is based on a new computational characterisation of the singular points of the curve and on how this curve is located with respect to the projection of the considered quadrics (whose boundaries are the so called silhouette curves).

READ FULL TEXT
research
01/21/2000

Bezier Curves Intersection Using Relief Perspective

Presented paper describes the method for finding the intersection of cla...
research
08/18/2018

A 2-Norm Condition Number for Bézier Curve Intersection

We present a short note describing a condition number of the intersectio...
research
12/16/2019

Visualizing Planar and Space Implicit Real Algebraic Curves with Singularities

We present a new method for visualizing implicit real algebraic curves i...
research
08/31/2021

Embedding Ray Intersection Graphs and Global Curve Simplification

We prove that circle graphs (intersection graphs of circle chords) can b...
research
04/02/2010

Object-image correspondence for curves under finite and affine cameras

We provide criteria for deciding whether a given planar curve is an imag...
research
11/04/2017

Computational Method for Phase Space Transport with Applications to Lobe Dynamics and Rate of Escape

Lobe dynamics and escape from a potential well are general frameworks in...
research
10/12/2018

Reconstruction of surfaces with ordinary singularities from their silhouettes

We present algorithms for reconstructing, up to unavoidable projective a...

Please sign up or login with your details

Forgot password? Click here to reset