Can Adversarial Networks Hallucinate Occluded People With a Plausible Aspect?

01/23/2019
by   Federico Fulgeri, et al.
8

When you see a person in a crowd, occluded by other persons, you miss visual information that can be used to recognize, re-identify or simply classify him or her. You can imagine its appearance given your experience, nothing more. Similarly, AI solutions can try to hallucinate missing information with specific deep learning architectures, suitably trained with people with and without occlusions. The goal of this work is to generate a complete image of a person, given an occluded version in input, that should be a) without occlusion b) similar at pixel level to a completely visible people shape c) capable to conserve similar visual attributes (e.g. male/female) of the original one. For the purpose, we propose a new approach by integrating the state-of-the-art of neural network architectures, namely U-nets and GANs, as well as discriminative attribute classification nets, with an architecture specifically designed to de-occlude people shapes. The network is trained to optimize a Loss function which could take into account the aforementioned objectives. As well we propose two datasets for testing our solution: the first one, occluded RAP, created automatically by occluding real shapes of the RAP dataset (which collects also attributes of the people aspect); the second is a large synthetic dataset, AiC, generated in computer graphics with data extracted from the GTA video game, that contains 3D data of occluded objects by construction. Results are impressive and outperform any other previous proposal. This result could be an initial step to many further researches to recognize people and their behavior in an open crowded world.

READ FULL TEXT

page 5

page 6

page 8

page 9

research
03/22/2018

Learning to Detect and Track Visible and Occluded Body Joints in a Virtual World

Multi-People Tracking in an open-world setting requires a special effort...
research
07/29/2019

Silhouette Guided Point Cloud Reconstruction beyond Occlusion

One major challenge in 3D reconstruction is to infer the complete shape ...
research
07/16/2019

Human Pose Estimation for Real-World Crowded Scenarios

Human pose estimation has recently made significant progress with the ad...
research
07/07/2017

Generative Adversarial Models for People Attribute Recognition in Surveillance

In this paper we propose a deep architecture for detecting people attrib...
research
04/14/2021

Do Time Constraints Re-Prioritize Attention to Shapes During Visual Photo Inspection?

People's visual experiences of the world are easy to carve up and examin...
research
04/16/2023

A Novel end-to-end Framework for Occluded Pixel Reconstruction with Spatio-temporal Features for Improved Person Re-identification

Person re-identification is vital for monitoring and tracking crowd move...
research
10/11/2022

Parallel Augmentation and Dual Enhancement for Occluded Person Re-identification

Occluded person re-identification (Re-ID), the task of searching for the...

Please sign up or login with your details

Forgot password? Click here to reset