Automated Gaming Pommerman: FFA

07/13/2019
by   Ms. Navya Singh, et al.
0

Our game Pommerman is based on the console game Bommerman. The game starts on an 11 by 11 platform. Pommerman is a multi-agent environment and is made up of a set of different situations and contains four agents.

READ FULL TEXT
research
05/17/2019

Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence

Learning agents that are not only capable of taking tests but also innov...
research
09/19/2018

Pommerman: A Multi-Agent Playground

We present Pommerman, a multi-agent environment based on the classic con...
research
04/20/2016

Procedural urban environments for FPS games

This paper presents a novel approach to procedural generation of urban m...
research
10/17/2019

MAPEL: Multi-Agent Pursuer-Evader Learning using Situation Report

In this paper, we consider a territory guarding game involving pursuers,...
research
01/11/2020

A Game Generative Network Framework with its Application to Relationship Inference

A game process is a system where the decisions of one agent can influenc...
research
07/09/2021

Integrating Planning, Execution and Monitoring in the presence of Open World Novelties: Case Study of an Open World Monopoly Solver

The game of monopoly is an adversarial multi-agent domain where there is...
research
08/13/2019

Playing log(N)-Questions over Sentences

We propose a two-agent game wherein a questioner must be able to conjure...

Please sign up or login with your details

Forgot password? Click here to reset