Assessing visual acuity in visual prostheses through a virtual-reality system

05/20/2022
by   Melani Sanchez-Garcia, et al.
0

Current visual implants still provide very low resolution and limited field of view, thus limiting visual acuity in implanted patients. Developments of new strategies of artificial vision simulation systems by harnessing new advancements in technologies are of upmost priorities for the development of new visual devices. In this work, we take advantage of virtual-reality software paired with a portable head-mounted display and evaluated the performance of normally sighted participants under simulated prosthetic vision with variable field of view and number of pixels. Our simulated prosthetic vision system allows simple experimentation in order to study the design parameters of future visual prostheses. Ten normally sighted participants volunteered for a visual acuity study. Subjects were required to identify computer-generated Landolt-C gap orientation and different stimulus based on light perception, time-resolution, light location and motion perception commonly used for visual acuity examination in the sighted. Visual acuity scores were recorded across different conditions of number of electrodes and size of field of view. Our results showed that of all conditions tested, a field of view of 20 and 1000 phosphenes of resolution proved the best, with a visual acuity of 1.3 logMAR. Furthermore, performance appears to be correlated with phosphene density, but showing a diminishing return when field of view is less than 20. The development of new artificial vision simulation systems can be useful to guide the development of new visual devices and the optimization of field of view and resolution to provide a helpful and valuable visual aid to profoundly or totally blind patients.

READ FULL TEXT

page 3

page 6

page 7

page 8

research
02/21/2021

Towards Immersive Virtual Reality Simulations of Bionic Vision

Bionic vision is a rapidly advancing field aimed at developing visual ne...
research
03/09/2022

Immersive Virtual Reality Simulations of Bionic Vision

Bionic vision uses neuroprostheses to restore useful vision to people li...
research
04/17/2023

Effects of Clutter on Egocentric Distance Perception in Virtual Reality

To assess the impact of clutter on egocentric distance perception, we pe...
research
09/10/2021

Furthering Visual Accessibility with Extended Reality (XR): A Systematic Review

Over the past decade, extended reality (XR) applications have increasing...
research
06/30/2021

Effect of acoustic scene complexity and visual scene representation on auditory perception in virtual audio-visual environments

In daily life, social interaction and acoustic communication often take ...
research
04/29/2022

Perceptual Visibility Model for Temporal Contrast Changes in Periphery

Modeling perception is critical for many applications and developments i...
research
07/24/2021

Efficient Dataflow Modeling of Peripheral Encoding in the Human Visual System

Computer graphics seeks to deliver compelling images, generated within a...

Please sign up or login with your details

Forgot password? Click here to reset