AI 3D Cybug Gaming

09/10/2010
by   Zeeshan Ahmed, et al.
0

In this short paper I briefly discuss 3D war Game based on artificial intelligence concepts called AI WAR. Going in to the details, I present the importance of CAICL language and how this language is used in AI WAR. Moreover I also present a designed and implemented 3D War Cybug for AI WAR using CAICL and discus the implemented strategy to defeat its enemies during the game life.

READ FULL TEXT
research
01/21/2014

Real Time Strategy Language

Real Time Strategy (RTS) games provide complex domain to test the latest...
research
09/27/2018

AlphaGomoku: An AlphaGo-based Gomoku Artificial Intelligence using Curriculum Learning

In this project, we combine AlphaGo algorithm with Curriculum Learning t...
research
04/27/2018

How does the AI understand what's going on

Most researchers regard AI as a static function without memory. This is ...
research
08/03/2015

Using Behavior Objects to Manage Complexity in Virtual Worlds

The quality of high-level AI of non-player characters (NPCs) in commerci...
research
11/14/2022

An Analytics of Culture: Modeling Subjectivity, Scalability, Contextuality, and Temporality

There is a bidirectional relationship between culture and AI; AI models ...
research
06/29/2018

AI in Game Playing: Sokoban Solver

Artificial Intelligence is becoming instrumental in a variety of applica...
research
06/13/2018

The IQ of Artificial Intelligence

All it takes to identify the computer programs which are Artificial Inte...

Please sign up or login with your details

Forgot password? Click here to reset