A Wearable Virtual Touch System for Cars

06/10/2021
by   Gowdham Prabhakar, et al.
0

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems facilitate undertaking secondary tasks by reducing duration of eyes off the road, those often require remembering a set of gestures or screen sequences. In this paper, we have proposed two different modalities for drivers to virtually touch the dashboard display using a laser tracker with a mechanical switch and an eye gaze switch. We compared performances of our proposed modalities against conventional touch modality in automotive environment by comparing pointing and selection times of representative secondary task and also analysed effect on driving performance in terms of deviation from lane, average speed, variation in perceived workload and system usability. We did not find significant difference in driving and pointing performance between laser tracking system and existing touchscreen system. Our result also showed that the driving and pointing performance of the virtual touch system with eye gaze switch was significantly better than the same with mechanical switch. We evaluated the efficacy of the proposed virtual touch system with eye gaze switch inside a real car and investigated acceptance of the system by professional drivers using qualitative research. The quantitative and qualitative studies indicated importance of using multimodal system inside car and highlighted several criteria for acceptance of new automotive user interface.

READ FULL TEXT

page 7

page 8

page 10

page 11

page 15

page 17

page 31

page 37

research
05/27/2020

Eye Gaze Controlled Interfaces for Head Mounted and Multi-Functional Displays in Military Aviation Environment

Eye gaze controlled interfaces allow us to directly manipulate a graphic...
research
03/05/2018

Continuous Affect Prediction using Eye Gaze

In recent times, there has been significant interest in the machine reco...
research
05/30/2021

A Brief Survey on Interactive Automotive UI

Automotive User Interface (AutoUI) is relatively a new discipline in the...
research
11/03/2020

Understanding Usability and User Acceptance of Usage-Based Insurance from Users' View

Intelligent Transportation Systems (ITS) cover a variety of services rel...
research
02/02/2020

Multitasking additional-to-driving: Prevalence, structure, and associated risk in SHRP2 naturalistic driving data

This paper 1) analyzes the extent to which drivers engage in multitaskin...
research
05/18/2022

Sensing Time Effectiveness for Fitness to Drive Evaluation in Neurological Patients

We present a method to automatically calculate sensing time (ST) from th...
research
12/22/2021

Driver Behavior Post Cannabis Consumption: A Driving Simulator Study in Collaboration with Montgomery County Maryland

Montgomery County Police Department in Maryland hosted a cannabis intoxi...

Please sign up or login with your details

Forgot password? Click here to reset