A Physical-World Adversarial Attack Against 3D Face Recognition
3D face recognition systems have been widely employed in intelligent terminals, among which structured light imaging is a common method to measure the 3D shape. However, this method could be easily attacked, leading to inaccurate 3D face recognition. In this paper, we propose a novel, physically-achievable attack on the fringe structured light system, named structured light attack. The attack utilizes a projector to project optical adversarial fringes on faces to generate point clouds with well-designed noises. We firstly propose a 3D transform-invariant loss function to enhance the robustness of 3D adversarial examples in the physical-world attack. Then we reverse the 3D adversarial examples to the projector's input to place noises on phase-shift images, which models the process of structured light imaging. A real-world structured light system is constructed for the attack and several state-of-the-art 3D face recognition neural networks are tested. Experiments show that our method can attack the physical system successfully and only needs minor modifications of projected images.
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