A Minesweeper Solver Using Logic Inference, CSP and Sampling

10/07/2018
by   Yimin Tang, et al.
0

Minesweeper as a puzzle video game and is proved that it is an NPC problem. We use CSP, Logic Inference and Sampling to make a minesweeper solver and we limit us each select in 5 seconds.

READ FULL TEXT

page 1

page 2

page 3

research
10/25/2021

Towards a Formalisation of Justification and Justifiability

We introduce the logic QKSD which is a normal multi-modal logic over fin...
research
05/23/2021

PASOCS: A Parallel Approximate Solver for Probabilistic Logic Programs under the Credal Semantics

The Credal semantics is a probabilistic extension of the answer set sema...
research
03/08/2000

Problem solving in ID-logic with aggregates: some experiments

The goal of the LP+ project at the K.U.Leuven is to design an expressive...
research
05/03/2022

A Typechecker for a Set-Based Constraint Logic Programming Language

log (read 'setlog') is a Constraint Logic Programming (CLP) language and...
research
11/20/2014

Stable Model Counting and Its Application in Probabilistic Logic Programming

Model counting is the problem of computing the number of models that sat...
research
03/20/2013

A Reason Maintenace System Dealing with Vague Data

A reason maintenance system which extends an ATMS through Mukaidono's fu...
research
06/29/2019

Ludii and XCSP: Playing and Solving Logic Puzzles

Many of the famous single-player games, commonly called puzzles, can be ...

Please sign up or login with your details

Forgot password? Click here to reset