A k-hop Collaborate Game Model: Adaptive Strategy to Maximize Total Revenue

10/09/2019
by   Jianxiong Guo, et al.
0

In Online Social Networks (OSNs), interpersonal communication and information sharing are happening all the time, and it is real-time. When a user initiates an activity in OSNs, immediately, he/she will have a certain influence in his/her friendship circle automatically. Then, some users in the initiator's friendship circle will be attracted to participate in this activity. Based on such a fact, we design a k-hop Collaborate Game Model, which means that an activity initiated by a user can only influence those users whose distance are within k-hop from the initiator in OSNs. Besides, we introduce the problem of Revenue Maximization under k-hop Collaborate Game (RMKCG), which identifies a limited number of initiators in order to obtain benefits as much as possible. Collaborate Game Model describes in detail how to quantify benefit and the logic behind it. We do not know how many followers would be generated for an activity in advance, thus, we need to adopt an adaptive strategy, where the decision who is the next potential initiator depends on the results of past decisions. Adaptive RMKCG problem can be considered as a new stochastic optimization problem, and we prove it is NP-hard, adaptive monotone, but not adaptive submodular. But in some special cases, we prove it is adaptive submodular and an adaptive greedy strategy can obtain a (1-1/e)-approximation by adaptive submodularity theory. Due to the complexity of our model, it is hard to compute the marginal gain for each candidate user, then, we propose a convenient and efficient computational method. The effectiveness and correctness of our algorithms are validated by heavy simulation on real-world social networks eventually.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
04/02/2020

A k-hop Collaborate Game Model: Extended to Community Budgets and Adaptive Non-Submodularity

Revenue maximization (RM) is one of the most important problems on onlin...
research
10/03/2020

Neighborhood Matters: Influence Maximization in Social Networks with Limited Access

Influence maximization (IM) aims at maximizing the spread of influence b...
research
08/25/2023

Approximation Algorithms to Enhance Social Sharing of Fresh Point-of-Interest Information

In location-based social networks (LBSNs), such as Gowalla and Waze, use...
research
11/01/2021

Partial-Adaptive Submodular Maximization

The goal of a typical adaptive sequential decision making problem is to ...
research
10/31/2021

FastCover: An Unsupervised Learning Framework for Multi-Hop Influence Maximization in Social Networks

Finding influential users in social networks is a fundamental problem wi...
research
12/08/2013

Budgeted Influence Maximization for Multiple Products

The typical algorithmic problem in viral marketing aims to identify a se...
research
03/08/2018

A Bayesian and Machine Learning approach to estimating Influence Model parameters for IM-RO

The rise of Online Social Networks (OSNs) has caused an insurmountable a...

Please sign up or login with your details

Forgot password? Click here to reset