This paper presents a new approach to classification of high dimensional...
Autonomous robotics and artificial intelligence techniques can be used t...
Using a game engine, we have developed a virtual environment which model...
In this paper, we introduce a skill-balancing mechanism for adversarial
...
In current state-of-the-art commercial first person shooter games, compu...
Multi-class classification algorithms are very widely used, but we argue...
While reinforcement learning (RL) has been applied to turn-based board g...
This paper describes an architecture for controlling non-player characte...
Accidents and attacks that involve chemical, biological, radiological/nu...
One-class classification (OCC) algorithms aim to build classification mo...