This paper describes a method for fast simplification of surface meshes....
Grid-free Monte Carlo methods such as walk on spheres can be used to sol...
Grid-free Monte Carlo methods based on the walk on spheres (WoS) algorit...
Partial differential equations (PDEs) with spatially-varying coefficient...
Functionals that penalize bending or stretching of a surface play a key ...
In this work, we present a general, efficient, and provably robust
repre...
We introduce a new approach to deep learning on 3D surfaces, based on th...
Numerical computation of shortest paths or geodesics on curved domains, ...
Curves play a fundamental role across computer graphics, physical simula...
This paper describes a method for efficiently computing parallel transpo...
A conformal flattening maps a curved surface to the plane without distor...
We present a generalization of the bilateral filter that can be applied ...
We introduce the heat method for computing the shortest geodesic distanc...